6 Months? Time flies…

 
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On the eve of the 6-month anniversary of the NVM, our Creative Director Iain Simons has written up some thoughts on how we’re settling in, and what exciting plans we have in the pipeline:

First of all, thanks so much to everyone who's been to visit us over the last six months.

It's been an amazing, whirlwind time for us as we've moved to a stunning new city, built a new team and opened the NVM for you all. Thousands of you have been to see us and thousands of you have had a brilliant time. Sheffield has welcomed us with open arms, and is proving to be a fantastic host for our mission to become the cultural hub for videogames in the UK.

So far, that’s gone well: We’ve hosted the first ever GamesED Conference, that brought together major games development studios and Universities across the country to help the next generation of game designers in the UK; we’ve held the Search For a Star competition with Aardvark Swift and Grads in Games; we have a constant section of our gallery dedicated to games made in Sheffield that have gone down amazingly with our visitors; we’ve included a bunch of new and in-development games in our Lab section from new UK games designers and we’ve met with educators and community leaders in Sheffield to kick-start our outreach educational programme, PixelHeads (news on that very soon).

But…

Not everyone has had the best time here. We know that some of our visitors aren't satisfied with what the NVM is at the moment. Right now, neither are we.

We're not saying that as consolation, it breaks our hearts every time someone doesn't have a great time with us and we're working as hard as we can to bring the experience of the NVM up to where we want it to be. We do think you deserve an explanation though.

It's true that since arriving, we've had some challenges. The first tenant into a new building, splitting our operations between two cities, small operational snags that have a disproportionately large impact - we don't want to bore you with the full list. Just know that a small (but growing!) team is working as hard as they possibly can to make the NVM what we know it can be. If you ever want to talk to any of us about your experience here, don't hesitate to get in touch here.

We are listening and we want to make sure that all our supporters voices are heard.

We don't take any of your time and support for granted. So, we thought you might appreciate it if we tell you what we're up to at the moment.

Starting today, you're going to be able to follow our progress here. New exhibits, events, education work - there's lots coming down the pipe and we'd love you to be a part of it. Let's get started with the next holiday...

Coming up!

This May, we've got not one, but TWO new exhibition pieces landing in the galleries. Platform 14 is a HUGE new exhibit we've built that explores the concept of 'porting' or converting videogames to other platforms. In it, you're invited to play different versions of the same brilliant game, 14 times. You're going to love it.

Accompanying that, is a big expansion of 'Playthings', our exhibition of videogame objects drawn from our collection. You're going to find LOTS of new items to discover, all telling new stories about videogames and their place in our lives. Wondered where that limited edition 'Noby Noby Boy' cuddly toy is? Find out here...

We're building the National Videogame Museum.

We've had some snags getting started here, but we're ready for all upcoming challenges, we've huge ambitions for the future and are dedicated to making an NVM that'll make us all proud.

Thanks for reading this.

Come and see us from May 27th, and let us know what you think about the new exhibits!

 
Conor Clarke1 Comment